1. Ship | FTL: Faster Than Light Wiki - Fandom
Ship Unlocking Events · Enemy Ships · Engi Ships · Rock Ships
The universe of FTL is inhabited by friendly and enemy ships. These ships come in a variety of layouts, and can be equipped with various systems and subsystems, weapons, drones, and augmentations. Each player ship can carry a maximum of eight crewmembers of various races, with an initial crew of between one and four members. Each ship starts with varying systems, weapons, power levels, missile ammunition, and drone parts. For ship strategies, see Ship guides. For ship comparisons, see Ship compa
2. FTL Tier List
I've divided the 28 ships into five main tiers based around different levels of overall strength. Ships within tiers are intended to be roughly comparable in ...
After seeing so many FTL tier lists floating around on the Internet, I decided that I might as well put one together myself and post it here on my website. I've divided the 28 ships into five main tiers based around different levels of overall strength. Ships within tiers are intended to be roughly comparable in power, although they are also ranked within tiers as well. Some of the intra-tier ranking was truly splitting hairs, however, and these ships should be regarded as roughly even in strength. Ships were evaluated under the assumption of Hard difficulty with the goal of defeating the rebel flagship and winning the game as efficienty as possible. The boarding ships with a Teleporter don't get extra weight because of their ability to rack up a higher in-game score (although I have indeed factored in the additional scrap and other rewards that they can reap from boarding). The ranking was also done with the assumption of an experienced player using these ships to the best of his or her ability. In other words, low skillcap ships like the Engi A don't receive more weight for being easy to use. Finally, this is ultimately a personal ranking based on my opinions. Readers of this website will know that I favor gunships over boarding ships, and while I've tried not to let that affect this list, I'm sure personal bias plays a factor in this process. Let's get started.
3. FTL Faster Than Light: How To Unlock Every Ship - Game Rant
Jan 20, 2022 · FTL: Faster Than Light offers players plenty of choices for exploring the galaxy when it comes to ships. Here's how to unlock every one.
FTL: Faster Than Light offers players plenty of choices for exploring the galaxy when it comes to ships. Here's how to unlock every one.
4. Category:Player ships | FTL: Faster Than Light Wiki | Fandom
A category containing ships that the player can control. Trending pages. The Federation Cruiser. The Stealth Cruiser. The Mantis Cruiser. The Slug Cruiser.
A category containing ships that the player can control.
5. FTL ships guide
An in-depth guide to strategy and early-game tactics for all ships in FTL, with tips ranging from basic to extremely advanced.
An in-depth guide to strategy and early-game tactics for all ships in FTL, with tips ranging from basic to extremely advanced
6. Cruisers - FTL Multiverse Database - Miraheze
Aug 3, 2024 · "Cruisers" are the various ships that the player can choose to play as in FTL: Multiverse. ... As of 5.4, there are a total of 308 playable ships ...
"Ssstranger, you might not want to look at thisss right now..." This article contains spoilers for FTL: Multiverse! Read at your own risk.
7. Complete Ships Guide [SPOILERS] - Subset Games Forum
Aug 18, 2012 · This guide will detail how to unlock every ship, as well as have a picture of both A and B types and detail anything of note about them.
Figured a main post thread where everything is consolidated and explained is in order. This guide will detail how to unlock every ship, as well as have a picture of both A and B types and detail anything of note about them. I have not unlocked the Federation B Type yet, so if anyone has a picture that would be great. Likewise, I do not know the new/easier requirements to unlock ships, such as for the Mantis ship, so if anyone can provides, that would be equally great. Also, if anyone has exact text for the dialogue options, that would be appreciated.
8. FTL ships - Cosmoteer Official Forum
Jul 12, 2017 · Take these ship designs and make them functional (add engines, weapons and stuff) and share them here
Discussion & Support Community for "Cosmoteer: Starship Architect & Commander"
9. I beat FTL on Hard with all ships in the game - Jonas Hietala
Jun 16, 2023 · After 231 hours I've finally achieved my goal of beating Hard mode and I might be able to put it down and play some other games for a change.
Published: June 16, 2023
10. FTL Ship Analysis: Rock Cruisers - Vigaroe
Dec 19, 2022 · Rock Cruiser A: Bulwark 1 1 1 x8 3 2 2 1 1 16 28 0 Artemis+Hull Missiles Maximum of 4 different weapons, 2 different Drones. Starts with the Rock Plating ...
Rock Cruiser A: Bulwark 1 1 1 x8 3 2 2 1 1 16 28 0 Artemis+Hull Missiles Maximum of 4 different weapons, 2 different...
11. Enemy ships in FTL
Mike's FTL stuff > Enemy ships. Enemy ships in FTL. Info is correct for Hard difficulty only. Site explanation · Auto · Crystal · Engi · Fed · Lanius · Mantis ...
Enemy ship information for FTL
12. FTL Ship Analysis: Crystal Cruisers - Vigaroe
Jan 2, 2023 · Crystal crewmembers have the unique ability to lock enemies in or out of a room, letting you drop into a room and smash it before crew can defend it.
The Crystal Cruisers are the first set of ships that cannot be unlocked via the central chain of 'win with this ship to unlock another ship ...
13. Ships - FTL Guide - IGN
There are many ships that the player can unlock throughout their journey in FTL. Each ship offers a unique starting crew, as well as different weapons,
14. FTL Advanced Strategy
... ships that use the Teleporter since I don't enjoy that aspect of FTL's gameplay. Most of these victories have been relatively easy sailing, with each ship ...
When I wrote my initial FTL Introduction page back in 2014, I had no idea that the game would eventually wind up with so much content on my website. During the gaming lull between my League of Legends burnout and the release of Civ6, I needed to find something to play, and FTL ended up becoming my personal title of choice. FTL has a fantastic format for Livestreaming in particular, with a single run lasting roughly the length of a typical Livestreaming session (2-3 hours) and the viewers able to play "backseat driver" and second-guess decisions about where to go, what to buy, which event option to pick, and so on. The net result is that I wound up playing a lot of FTL, and it was gaming time well spent. FTL is one of the finest strategy games I've ever played, with Hard difficulty level in particular almost perfectly calibrated so that the player has exactly enough resources - and no more - to win the game. It's a game that I can sit down and play for a couple of hours at any time and always get a challenging and exciting outcome, even after hundreds of runs. Along with the original Master of Orion, FTL is one of the very few games where I've never felt any need to do much in the way of oddball variants, simply because the core gameplay is already so excellent.