Granny 2 asylum horror house

Granny 2 asylum horror house

Play this chilling 3D game Granny 2 asylum horror house this game is the continuation of the famous Granny game, a horror game, escape, shoot, collect items. This time you will appear inside an abandoned asylum, you will have some clues to complete and survive.

Move around the asylum, don't stop moving because they will find you at any moment. If you don't have time, you can hide in the closets and not make noises.

Play Granny 2 asylum horror house: A Guide

Controls:
W A S D to walk around
Mouse to Look around
Left Mouse Button to Fire
Right Mouse Button to Aim
Mouse Wheel To Change Weapons
G for Grenades
R to Reload
F to Pickup Items
Left Shift to Run
Left CTRL to Crouch
X to Prone
V to Melee
Space to Jump

What is the name of the studio that developed this game?

kiz10.com was responsible for the development of this game.

Does this game use any specific library or technology for rendering?

The game is built with a WebGL visual game engine/code-based tool.

Is this game optimized for playing on mobile devices such as iOS and Android?

Granny 2 asylum horror house supports mobile play for both iOS and Android users.

Which type of game is this based on its gameplay?

The genre label that fits this game best is Agility, Shooter.

Which age ranges are most appropriate for this game?

The age audience this game is intended to reach is Teens, Young Adults.

What types of gameplay does the game focus on according to its tags?

The terms used to identify the game's features include: 3d, escape, guns, horror.

Which gender demographic does this game cater to?

The game has a particular Male demographic.

Can kids play this game?

No, I would not recommend Granny 2 asylum horror house for kids.

Are there any references to blood in the game?

No, Granny 2 asylum horror house does not include blood effects or bloodshed.

Does the game showcase any cruel or violent content?

Yes, the game features some form of aggression or harm in Granny 2 asylum horror house.